Conan Exiles

Server settings

Welcome to our Conan Exiles' 3001 Ways to Die (PvE) Servers!
Exiled Lands (EL), Isle of Siptah (IoS), Savage Wilds (SW) and Isle of Tir-na-Nog (ITN)

Decay Timers:

  • Are turned OFF (No decay for properties)

  • Without decay features turned on, temporary bases such as campfires and such will remain on the server permanently. Due to this issue, please remove your temporary bases of operation when you no longer need them so others can use the area.

Purges (Exiled Lands and Isle of Siptah ONLY):

  • Purges only occur on Exiled Lands and Isle of Siptah at 6 PM EST To 10 PM EST weekends only. 

  • Purges should only occur if the purge meter hits the first white line.

  • Purges will give a 10-minute warning prior to starting for the player or clan.

  • Purges will only occur if a player or clan members are online.

  • Purges will last 30 minutes once the first wave starts.

  • For now, during a purge you can still build.

  • Purge attacks can destroy a player’s property.

  • Purge can occur 12 times maximum each day, but only once per clan or solo player. (Excluding a game bug which either doesn’t clear your purge meter after the purge or Purge stops unexpectedly.) Although with 4 hours available, max is probably 6 purges in a day.

Maelstroms (Isle of Siptah ONLY)

  • Maelstroms have a cooldown of 210 minutes (3.5 hours) 

  • Maelstroms last 30 minutes

Sandstorms (Exiled Lands ONLY)

  • Sandstorms are enabled (unable to control frequency)

Containers:

  • All containers / crafting stations will be locked as a default. You may unlock them if you choose. Please note, any clan member will have access to any container with the exception of the personal chest or a vault (if they are the lowest rank in the clan)

Doors and Gates:

  • All door and gates have the option of being locked (default) or unlocked. Also, gates and doors can have auto-close feature on/off. Exception is the Public Gates / Doors which does not have a lock mechanism on them.

Clans:

  • Maximum Clan size is 10 players / accounts.

  • If you wish to leave a clan, your property (buildings and placeables) and thralls/pets will remain with the clan.

  • Please contact an Admin if you need some assistance of obtain some of your items, prior to leaving the clan.

  • Building transfers would move the entire clan properties to another clan.

Family Accounts:

  • Unlike Official Servers, we allow players use Family Accounts if they wish. This way, you may have "alt characters" on the server.

Other Server Info:

  • Nudity on full as a default server setting (you may change that personally in your own settings)

  • Player XP rate multiplier is set at default 1.0 (excluding events)

  • Day time should be 60 minutes, Dawn and Dusk should be 10 minutes each and Nighttime should be 10 minutes.

    • Day Cycle Speed is set at 0.5 (100% longer) – effects other settings below [default 30 minutes]

    • Day Time Speed is set at 0.5 (overall 200% longer) [default is 15 minutes]

    • Nighttime Speed is set at 2.0 (overall result is nighttime is set at default speed) [default is 10 minutes]

    • Dawn/Dusk Time Speed is set at 0.5 (overall 200% longer) [default is 2.5 minutes]

  • Player Active Thirst Multiplier 0.8 (20% slower to get thirsty but 20% more to drink)

  • Player Active Hunger Multiplier 0.8 (20% slower to get hungry but 20% more to eat)

  • Logged out characters will exit the world (No worries where you log since you will not be attacked while offline - side effect logging out in a dangerous area will still be dangerous when you return.)

  • Equipment will stay on character upon death.

  • Standard Harvest multiplier is 3.0 (excluding events) – (x3 faster)

  • Resource Respawn Speed Multiplier is 1.0 (default)

  • Crafting time multiplier is 0.5 (x2 faster)

  • Thrall Crafting Time multiplier is 0.5 (x2 faster)

  • Crafting cost multiplier is 1.0 (default)

  • Thrall decay – No Decay

  • Max Minions (Thralls/Pets) allowed is 50 (for single players) + 25 per each clan mate to a maximum of 300

    • This excludes any Thespian used as social / merchants.

    • This excludes any crafting thrall in crafting stations.

    • This excludes any non placed thralls / pets which are stored in containers or inventory.